Title:
遊技機
Document Type and Number:
Japanese Patent JP7421119
Kind Code:
B2
Abstract:
To provide a game machine capable of increasing interest of a game.SOLUTION: A game machine includes state shift means for shifting from a game-enabled state to a predetermined state, and display means capable of displaying a history screen that displays a list of the history showing a predetermined event that has occurred during the operation of the game machine and the time of occurrence of the predetermined event in a predetermined state, which is the predetermined event corresponding to any one of a plurality of predetermined types of events. The display means, in a predetermined state, displays the history related to the occurred predetermined event by including it in the history screen when a predetermined event occurs among the plurality of predetermined types of events, and displays the history related to an occurred specific event when the specific event occurs among the plurality of predetermined types of events without including it in the history screen.SELECTED DRAWING: Figure 129
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Inventors:
Akio Date
Takuya Sakai
Takuya Sakai
Application Number:
JP2021001283A
Publication Date:
January 24, 2024
Filing Date:
January 07, 2021
Export Citation:
Assignee:
Sammy Corporation
International Classes:
A63F5/04
Domestic Patent References:
JP2021159516A | ||||
JP2004073700A | ||||
JP2013202195A | ||||
JP2016059622A | ||||
JP2010279628A | ||||
JP2013066612A | ||||
JP2016054909A |
Attorney, Agent or Firm:
Shogo Ohnishi
Toshiaki Namiki
Kazuo Yamazaki
Toshiaki Namiki
Kazuo Yamazaki