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Title:
遊技機
Document Type and Number:
Japanese Patent JP7435857
Kind Code:
B2
Abstract:
To increase game amusement.SOLUTION: A game machine includes a first passage, a second passage that branches from the middle of the first passage, first ball entry means provided in the second passage, second ball entry means that the game ball having passed through the first passage can enter, means for acquiring special information triggered by the entry of the game ball, means for determining whether or not the special information satisfies a predetermined condition, a third passage that branches from the second passage, third ball entry means that the game ball having passed through the third passage can enter, auxiliary means provided at the branch point to the second passage to assist ball entry, control means having a first control mode and a second control mode in which the game ball easily enters the second passage as control modes having different modes in which states of the auxiliary means are shifted, means that can switch from a second determination mode to a first determination mode triggered by the entry of the game ball into the third ball entry means, and means provided at the branch point to the third passage in the second passage and for distributing the game ball between the portion downstream from the branch point in the second passage and the third passage.SELECTED DRAWING: Figure 669

Inventors:
Shohei Kitada
Application Number:
JP2023024310A
Publication Date:
February 21, 2024
Filing Date:
February 20, 2023
Export Citation:
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Assignee:
Sanyo Bussan Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2016077754A
JP2014090756A
JP2017189549A
Attorney, Agent or Firm:
Yuchi International Patent Office