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Title:
ゲーム機、ゲーム処理方法及びプログラムを記憶した記憶媒体
Document Type and Number:
Japanese Patent JP4862529
Kind Code:
B2
Abstract:
To provide a game machine capable of recording a play score for a team constituted of self and partners in a portable recording medium separately for each team, and executing team-specific game processing by using recorded data regarding the team. Comprising a means for reading data from a first recording medium mounted on a mounting unit of the game machine by a first player, reading data from a second recording medium mounted by a second player, and determining them both to be a team when a recording medium-specific ID other than self's is recorded in at least one of the first and second recording media and the means for ascribing information about a competition score during a game progress or a competition result from cooperative competition of the team to the recording medium-specific ID of a cooperator, to record it in at least one recording medium of the first and second recording media as team score recording data of the team.

Inventors:
Uemura Hiroshi
Nebuya Tomonori
Nishiyama Taro
Shuichi Kitamura
Application Number:
JP2006200130A
Publication Date:
January 25, 2012
Filing Date:
July 21, 2006
Export Citation:
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Assignee:
Sega Corporation
International Classes:
A63F13/33; A63F13/45; A63F13/46; A63F13/79; A63F13/798; A63F13/847; A63F13/95; G06K7/00; G06K17/00; G06K19/07
Domestic Patent References:
JP8332281A
JP11207031A
JP2003205176A
JP2006187638A
JP200438579A
Attorney, Agent or Firm:
Yuzo Agata
Sadayoshi Igarashi
Susumu Kitano



 
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