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Title:
3D VIRTUAL SPACE-BASED CROWD BEHAVIOR SIMULATION DEVICE
Document Type and Number:
WIPO Patent Application WO/2023/120822
Kind Code:
A1
Abstract:
The present invention relates to a 3D virtual space-based crowd behavior simulation device comprising: a destination input unit that receives input, from a user, of a selection of one among a plurality of vertices constituting a stacked-type multi-story building model as a destination vertex; a destination affordance field generating unit for generating a destination affordance field corresponding to a vector field representing a slope of a scalar field according to a distance between an arbitrary vertex and the destination vertex when a heat transfer amount on the basis of a predetermined scalar-based heat transfer amount function is assigned to the plurality of vertices; a collision avoidance affordance field generating unit for, when a plurality of agents are disposed on a plane with normal vectors in different directions included in the multi-story building model, generating a collision avoidance affordance field for inducing collision avoidance according to a repulsive force acting on at least one agent adjacent to each other on the basis of the positions of the respective plurality of agents; and a simulation generating unit that generates a simulation image of a movement in which the plurality of agents move toward a predetermined destination inside the multi-story building model according to a steering force acting on the plurality of agents by a combination of the destination affordance field and the collision avoidance affordance field.

Inventors:
OK SOO YOL (KR)
Application Number:
PCT/KR2022/005765
Publication Date:
June 29, 2023
Filing Date:
April 22, 2022
Export Citation:
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Assignee:
UNIV DONG A RES FOUND FOR IND ACAD COOP (KR)
International Classes:
G06T19/00; G06T7/73; G06T15/04; G06T17/20; G09B9/00
Foreign References:
KR20090038127A2009-04-20
KR101267570B12013-05-24
Other References:
OK SOOYOL, HAN MYUNGWOO, LEE SUK-HWAN: "3D Affordance Field based Crowd Agent Behavior Simulation", JOURNAL OF KOREA MULTIMEDIA SOCIETY, vol. 24, no. 5, 5 May 2021 (2021-05-05), pages 629 - 641, XP093074613, DOI: 10.9717/kmms.2020.24.5.629
OK SOO-YOL: "Large-Scale Realtime Crowd Simulation Using Image-Based Affordance and Navigation Potential Fields", JOURNAL OF KOREA MULTIMEDIA SOCIETY, KOREA MULTIMEDIA SOCIETY, KR, vol. 17, no. 9, 30 September 2014 (2014-09-30), KR , pages 1104 - 1114, XP093074612, ISSN: 1229-7771, DOI: 10.9717/kmms.2014.17.9.1104
"Master's Thesis", 1 February 2018, DONGMYEONG UNIVERSITY GRADUATE SCHOOL, Korea, article KIM, JAE HEUM: "A study on crowd agent path finding method based on heat equation for massive crowd simulation", pages: 1 - 25, XP009547578
Attorney, Agent or Firm:
JUN, Yong Cheul (KR)
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