Title:
METHOD AND DEVICE FOR DETECTING ANOMALY IN GAME ITEM ACQUISITION PROBABILITY
Document Type and Number:
WIPO Patent Application WO/2023/128139
Kind Code:
A1
Abstract:
A method and a device for detecting an anomaly in a game item acquisition probability are disclosed. The method for detecting an anomaly in a game item acquisition probability may comprise the steps of: collecting log data related to acquisition of a game item; calculating a game item acquisition probability for the game item on the basis of the log data; determining an anomaly score for the game item acquisition probability of the target game item on the basis of a change in the current acquisition probability of the target game item with respect to the previous acquisition probability of the target game item; and determining whether the game item acquisition probability of the target game item is anomalous on the basis of a result of comparison between the anomaly score and a threshold value.
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Inventors:
KIM SEONG HUN (KR)
PARK JIN HYEOK (KR)
BANG DAE HWAN (KR)
PARK JIN HYEOK (KR)
BANG DAE HWAN (KR)
Application Number:
PCT/KR2022/013843
Publication Date:
July 06, 2023
Filing Date:
September 16, 2022
Export Citation:
Assignee:
NETMARBLE CORP (KR)
International Classes:
A63F13/69; G06F11/34; G06F17/18
Domestic Patent References:
WO2021150724A1 | 2021-07-29 |
Foreign References:
KR20190119454A | 2019-10-22 | |||
US20200211325A1 | 2020-07-02 | |||
KR20210093108A | 2021-07-27 | |||
CN110781021A | 2020-02-11 |
Attorney, Agent or Firm:
MUHANN PATENT & LAW FIRM (KR)
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