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Patent Searching and Data


Title:
画像生成装置及びゲーム装置
Document Type and Number:
Japanese Patent JP4592917
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To simply display a fisheye lens image visible through a fisheye lens. SOLUTION: Texture of six images formed by rendering in the range of an image angle of 90 degrees in length and width in the positive and negative direction of eye point coordinate system X, Y, Z axes (step S2). A cube object is set in a position where the eye point coordinate system X, Y, Z axes pass through the center of each face of the cube object to be set (step S3). The texture is mapped on the inside of each face of the cube object (step S4). A globular object in which the cube object is inscribed is set (step S5). The texture on the cube object is projected from the center to the inside of the cube object (step S6). The cube object is projected in parallel (step S7).

Inventors:
Murase Yasuko
Application Number:
JP2000324492A
Publication Date:
December 08, 2010
Filing Date:
October 24, 2000
Export Citation:
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Assignee:
BANDAI NAMCO Games Inc.
International Classes:
A63F13/52; G06T3/00; G06T15/00; G06T19/00
Domestic Patent References:
JP2000310826A
JP2000228748A
JP10105734A
Other References:
柴野伸之ほか,都市環境ヒューマンメディアにおける球面型没入ディスプレイ,日本バーチャルリアリティ学会論文誌,日本,日本バーチャルリアリティ学会,1999年 9月30日,第4巻 第3号,549-554頁
Attorney, Agent or Firm:
Masatake Shiga
Tadashi Takahashi
Takashi Watanabe
Masakazu Aoyama
Suzuki Mitsuyoshi
Kazuya Nishi
Yasuhiko Murayama