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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2010279787
Kind Code:
A
Abstract:

To increase excitement and enjoyment and the flexibility in the design of a game machine equipped with a special game state-generating means for generating a special game state on condition that the variable display is finally stopped with specific identification information.

An actuation hole 3 and a jackpot pocket 4 are disposed on a game board 2 of the Pachinko machine 1, and a display device 13 having a display part 13a is incorporated at the central area of the game board 2. A plurality of symbol lines are displayed in the display part 13a. Each symbol line is composed of a plurality of kinds of symbols. A control device 24 executes so-called ready-to-win display. False ready-to-win display with the similar symbols to the ready-to-win symbols is executed regardless of whether a jackpot state is generated or not. Accordingly, though symbols in the respective symbol lines 14-16 are present apparently at a uniform ratio, prescribed symbols are actually stopped and displayed.


Inventors:
MIYASOI TOSHIO
ASANO HIROYUKI
OKADO FUMIHIRO
KUROMIYA KAZUHIRO
TAKETOMI TATSUNORI
Application Number:
JP2010211947A
Publication Date:
December 16, 2010
Filing Date:
September 22, 2010
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JPH06296741A1994-10-25
JPH0454982A1992-02-21
JPH1157143A1999-03-02
JPH10263155A1998-10-06
JPH1176571A1999-03-23
Attorney, Agent or Firm:
Mitsuo Kawaguchi