Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016021995
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which can enhance interest in a game in a player's assist time state.SOLUTION: In a normal state or a bonus formation state, a game machine performs an internal lottery on the basis of a first internal lottery table including many kinds of first winning modes where many kinds of first specific minor winning combinations to be won in the case of correct shooting order are won independently and a second winning mode where a second specific minor winning combination smaller in distribution than the first specific minor winning combinations in the case of correct shooting order; in a bonus state, the game machine performs an internal lottery on the basis of a second internal lottery table including a third winning mode where many kinds of first specific minor winning combinations are won in an overlapping manner. Winning probability of the third winning mode is lower than winning probability at which any of the many kinds of first winning modes is won and equal to or higher than the respective winning probabilities of the many kinds of first winning modes. The game machine, in an AT state, notifies of a correct shooting order as winning auxiliary performance when either the first winning mode or the second winning mode is won.SELECTED DRAWING: Figure 2

Inventors:
TAKAHASHI JUNICHI
Application Number:
JP2014145953A
Publication Date:
February 08, 2016
Filing Date:
July 16, 2014
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2014195629A2014-10-16
JP2008237735A2008-10-09
JP2014050545A2014-03-20
JP2013009760A2013-01-17
JP2012125444A2012-07-05
JP2014100306A2014-06-05
JP2012125510A2012-07-05
Attorney, Agent or Firm:
Kazuo Chikajima



 
Previous Patent: GAME MACHINE

Next Patent: STUFFED ANIMAL ROBOT