Title:
遊技機
Document Type and Number:
Japanese Patent JP6768337
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine with which a player can pay attention to performance while accumulating a game history relevant to a character, thereby enhancing amusement.SOLUTION: A game machine executes character performance using two or more characters and updates game history information of the two or more characters used for the character performance based on execution of the character performance.SELECTED DRAWING: Figure 20
Inventors:
Toshio Ogura
Ryo Kajiwara
Ryo Kajiwara
Application Number:
JP2016080583A
Publication Date:
October 14, 2020
Filing Date:
April 13, 2016
Export Citation:
Assignee:
Sankyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2008079910A | ||||
JP2015202308A | ||||
JP2013017787A | ||||
JP2003210661A | ||||
JP20148223A | ||||
JP201479409A |
Attorney, Agent or Firm:
Fukami patent office