To provide a game solving problems that the conventional marble game where a player takes a marble of the other by hitting marbles lacks in fun of changing a tactical situation for every one hitting and the marble itself has a trouble such as being too small to be handled and that a combat soccer game where a player cannot directly snap pieces and a ball of the other and produces no difference in score in one match.
In the territory capturing game, each player holds 20 marble pieces (ten in a case of two teams of two persons) of two colors (for example, black and white), alternately snaps one piece for each on a game board to hit it to a piece of the other or snaps it out from a score area, and one having more total scores of pieces that are left finally is a winner.
JP2006280868 | SPHERICAL PIECE AND GAME BOARD PROVIDED WITH SEMISPHERICAL RECESS |
JP2020188849 | GAME BOARD |
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