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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2023096077
Kind Code:
A
Abstract:
To provide a game machine capable of suppressing a shortcoming that causes a player to be fed up with a game in an early stage.SOLUTION: Variable means is provided which places a game ball in an entry-easy state when a second determination is executed based on the satisfaction of a determination condition and the second determination results in a specific second determination result. When the specific second determination result is obtained, the game machine sets a first determination class in which the variable means is changed to the entry-easy state, and a second determination class in which the variable means is changed to a special entry-easy state which enables easier ball entry than in the first determination class. When a privilege game is determined by determination means to be a special first determination result different from a specific determination result, a special game different from the privilege game is executed and identification information is displayed in a form of special identification information to indicate the special first determination result. When a special game determined to be a specific second determination result corresponding to the second determination class is executed during dynamic display, identification information in the dynamic display is switched to special identification information and temporarily stopped before the special game is executed.SELECTED DRAWING: Figure 1

Inventors:
OKAMURA GEN
Application Number:
JP2023081538A
Publication Date:
July 06, 2023
Filing Date:
May 17, 2023
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Attorney, Agent or Firm:
Patent Attorney Corporation Trespect