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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2011050522
Kind Code:
A
Abstract:

To provide a game machine which can execute ready-to-win performances as preferred by players' own efforts.

In the game machine, a number of criterion values are distributed among variable display patterns for executing ready-to-win performances respectively corresponding to histories=1-4 covering the moments of winning prizes in its reservation memory out of those in a ready-to-win performance group made up of those from 'ready-to-win performance A' to 'ready-to-win performance D' in the variation numbers 5-12 on variable display pattern tables to be applied respectively for the moments of the jackpot and the loss ready-to-win state. As a result, if the players can win the first or second starter prize winning slot 1420 or 1421 with game balls in the order of the standby (histories covering moments of winning prizes) in the reservation memory as desired by the players. Upon the establishment of the ready-to-win requirements, this can heighten the probability for executing the ready-to-win performances as preferred by the players.


Inventors:
ICHIHARA TAKAAKI
SAKANE WATARU
NISHITANI TAKEHITO
Application Number:
JP2009201138A
Publication Date:
March 17, 2011
Filing Date:
August 31, 2009
Export Citation:
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Assignee:
DAIICHI SHOKAI KK
International Classes:
A63F7/02
Domestic Patent References:
JP2005137501A2005-06-02
JP2005312627A2005-11-10
JP2003290502A2003-10-14
Attorney, Agent or Firm:
Kazushi Imasaki



 
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