To provide a pachinko game machine which can boost expectation of a game player by notifying the generation of a specified game state to the game player in advance.
A variable display motion of patterns is started based on the entering of a game ball in a start winning port, and at the same time, drawing of random numbers is performed, and a combination of patterns which is stop-displayed on a display part is determined depending on the drawing result. When the drawing result generates a ready-to-win state or a big jackpot state, a command 27 showing that those specified game states occur is input in a shooting control means 20. The shooting control means 20 forms a driving pulse 28 by a dividing circuit 26, and a shooting device 25 is driven by the driving pulse 28. The cycle of the driving pulse 28 is determined to be one being different from the cycle by which the shooting device 25 is normally driven in response to a occurring specified game state. The shooting cycle of game balls which are shot from the shooting device 25 is changed depending on the occurring game state, and the occurrences of those game states are reported to the game player.
Toshio Nakamura
Miyazaki Yoshio
Kaoru Onozuka