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Title:
VIRTUAL SCENE-BASED SKILL ACQUISITION METHOD AND APPARATUS, DEVICE, MEDIUM, AND PRODUCT
Document Type and Number:
WIPO Patent Application WO/2024/045806
Kind Code:
A1
Abstract:
A virtual scene-based skill acquisition method and apparatus, a device, a medium, and a product, relating to the technical field of computers. The method comprises: displaying a first virtual tribe that is in a virtual scene (410); displaying a social option, wherein the social option comprises a candidate skill option corresponding to a second virtual tribe, and the skill corresponding to the candidate skill option is a skill owned by a virtual object of a second identity type (420); receiving a selection operation for a first skill option in the candidate skill option (430); and when the acquisition of a first skill is completed, displaying the first skill in a skill list in a process that a virtual object of a first identity type participates in a virtual battle (440). When an identity type is determined, by supporting the acquisition of skills owned by virtual objects of different identity types, the virtual objects simultaneously own the skills corresponding to different identity types when the identity types are not changed, thereby improving the skill acquisition convenience.

Inventors:
LI YIQI (CN)
ZHANG YA (CN)
WEN HAN (CN)
CHEN YINCHAO (CN)
SUN LUYU (CN)
ZHANG HUIZHONG (CN)
WANG LIJIN (CN)
Application Number:
PCT/CN2023/102280
Publication Date:
March 07, 2024
Filing Date:
June 26, 2023
Export Citation:
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Assignee:
TENCENT TECH SHENZHEN CO LTD (CN)
International Classes:
A63F13/55; A63F13/52
Domestic Patent References:
WO2019062855A12019-04-04
Foreign References:
CN113769391A2021-12-10
CN109568963A2019-04-05
CN114247139A2022-03-29
Attorney, Agent or Firm:
BEIJING SAN GAO YONG XIN INTELLECTUAL PROPERTY AGENCY CO., LTD. (CN)
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